对自然语言任务的预磨削变压器模型(PTMS)的广泛适用性得到了很好的展示,但它们理解短语短语的能力不太探讨。为此,我们从横跨5个特征的面向任务对话框中链接的无监督实体镜头评估不同的PTMS - 句法,语义,短语,数字和语音。我们的结果表明,与传统技术相比,几种PTM产生了亚映射结果,尽管对其他神经基线具有竞争力。我们发现,通过使用PTMS微调的文本相似性任务可以解决一些缺点,这说明了理解语义和句法对应的能力,以及实体的短语,数字和语音变化的一些改进提到。我们进行定性分析,以了解他们预测中的细微差别,并讨论进一步改进的范围。可以在https://github.com/murali1996/el_tod找到代码
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Quadruped robots are currently used in industrial robotics as mechanical aid to automate several routine tasks. However, presently, the usage of such a robot in a domestic setting is still very much a part of the research. This paper discusses the understanding and virtual simulation of such a robot capable of detecting and understanding human emotions, generating its gait, and responding via sounds and expression on a screen. To this end, we use a combination of reinforcement learning and software engineering concepts to simulate a quadruped robot that can understand emotions, navigate through various terrains and detect sound sources, and respond to emotions using audio-visual feedback. This paper aims to establish the framework of simulating a quadruped robot that is emotionally intelligent and can primarily respond to audio-visual stimuli using motor or audio response. The emotion detection from the speech was not as performant as ERANNs or Zeta Policy learning, still managing an accuracy of 63.5%. The video emotion detection system produced results that are almost at par with the state of the art, with an accuracy of 99.66%. Due to its "on-policy" learning process, the PPO algorithm was extremely rapid to learn, allowing the simulated dog to demonstrate a remarkably seamless gait across the different cadences and variations. This enabled the quadruped robot to respond to generated stimuli, allowing us to conclude that it functions as predicted and satisfies the aim of this work.
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Text-to-text generation models have increasingly become the go-to solution for a wide variety of sequence labeling tasks (e.g., entity extraction and dialog slot filling). While most research has focused on the labeling accuracy, a key aspect -- of vital practical importance -- has slipped through the cracks: understanding model confidence. More specifically, we lack a principled understanding of how to reliably gauge the confidence of a model in its predictions for each labeled span. This paper aims to provide some empirical insights on estimating model confidence for generative sequence labeling. Most notably, we find that simply using the decoder's output probabilities is not the best in realizing well-calibrated confidence estimates. As verified over six public datasets of different tasks, we show that our proposed approach -- which leverages statistics from top-$k$ predictions by a beam search -- significantly reduces calibration errors of the predictions of a generative sequence labeling model.
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We consider the task of text generation in language models with constraints specified in natural language. To this end, we first create a challenging benchmark Cognac that provides as input to the model a topic with example text, along with a constraint on text to be avoided. Unlike prior work, our benchmark contains knowledge-intensive constraints sourced from databases like Wordnet and Wikidata, which allows for straightforward evaluation while striking a balance between broad attribute-level and narrow lexical-level controls. We find that even state-of-the-art language models like GPT-3 fail often on this task, and propose a solution to leverage a language model's own internal knowledge to guide generation. Our method, called CognacGen, first queries the language model to generate guidance terms for a specified topic or constraint, and uses the guidance to modify the model's token generation probabilities. We propose three forms of guidance (binary verifier, top-k tokens, textual example), and employ prefix-tuning approaches to distill the guidance to tackle diverse natural language constraints. Through extensive empirical evaluations, we demonstrate that CognacGen can successfully generalize to unseen instructions and outperform competitive baselines in generating constraint conforming text.
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Language models have been shown to perform better with an increase in scale on a wide variety of tasks via the in-context learning paradigm. In this paper, we investigate the hypothesis that the ability of a large language model to in-context learn-perform a task is not uniformly spread across all of its underlying components. Using a 66 billion parameter language model (OPT-66B) across a diverse set of 14 downstream tasks, we find this is indeed the case: $\sim$70% of attention heads and $\sim$20% of feed forward networks can be removed with minimal decline in task performance. We find substantial overlap in the set of attention heads (un)important for in-context learning across tasks and number of in-context examples. We also address our hypothesis through a task-agnostic lens, finding that a small set of attention heads in OPT-66B score highly on their ability to perform primitive induction operations associated with in-context learning, namely, prefix matching and copying. These induction heads overlap with task-specific important heads, suggesting that induction heads are among the heads capable of more sophisticated behaviors associated with in-context learning. Overall, our study provides several insights that indicate large language models may be under-trained to perform in-context learning and opens up questions on how to pre-train language models to more effectively perform in-context learning.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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Recent work in sim2real has successfully enabled robots to act in physical environments by training in simulation with a diverse ''population'' of environments (i.e. domain randomization). In this work, we focus on enabling generalization in assistive tasks: tasks in which the robot is acting to assist a user (e.g. helping someone with motor impairments with bathing or with scratching an itch). Such tasks are particularly interesting relative to prior sim2real successes because the environment now contains a human who is also acting. This complicates the problem because the diversity of human users (instead of merely physical environment parameters) is more difficult to capture in a population, thus increasing the likelihood of encountering out-of-distribution (OOD) human policies at test time. We advocate that generalization to such OOD policies benefits from (1) learning a good latent representation for human policies that test-time humans can accurately be mapped to, and (2) making that representation adaptable with test-time interaction data, instead of relying on it to perfectly capture the space of human policies based on the simulated population only. We study how to best learn such a representation by evaluating on purposefully constructed OOD test policies. We find that sim2real methods that encode environment (or population) parameters and work well in tasks that robots do in isolation, do not work well in assistance. In assistance, it seems crucial to train the representation based on the history of interaction directly, because that is what the robot will have access to at test time. Further, training these representations to then predict human actions not only gives them better structure, but also enables them to be fine-tuned at test-time, when the robot observes the partner act. https://adaptive-caregiver.github.io.
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Finetuning image-text models such as CLIP achieves state-of-the-art accuracies on a variety of benchmarks. However, recent works like WiseFT (Wortsman et al., 2021) and LP-FT (Kumar et al., 2022) have shown that even subtle differences in the finetuning process can lead to surprisingly large differences in the final performance, both for in-distribution (ID) and out-of-distribution (OOD) data. In this work, we show that a natural and simple approach of mimicking contrastive pretraining consistently outperforms alternative finetuning approaches. Specifically, we cast downstream class labels as text prompts and continue optimizing the contrastive loss between image embeddings and class-descriptive prompt embeddings (contrastive finetuning). Our method consistently outperforms baselines across 7 distribution shifts, 6 transfer learning, and 3 few-shot learning benchmarks. On WILDS-iWILDCam, our proposed approach FLYP outperforms the top of the leaderboard by $2.3\%$ ID and $2.7\%$ OOD, giving the highest reported accuracy. Averaged across 7 OOD datasets (2 WILDS and 5 ImageNet associated shifts), FLYP gives gains of $4.2\%$ OOD over standard finetuning and outperforms the current state of the art (LP-FT) by more than $1\%$ both ID and OOD. Similarly, on 3 few-shot learning benchmarks, our approach gives gains up to $4.6\%$ over standard finetuning and $4.4\%$ over the state of the art. In total, these benchmarks establish contrastive finetuning as a simple, intuitive, and state-of-the-art approach for supervised finetuning of image-text models like CLIP. Code is available at https://github.com/locuslab/FLYP.
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Fine-tuning pre-trained language models (PLMs) achieves impressive performance on a range of downstream tasks, and their sizes have consequently been getting bigger. Since a different copy of the model is required for each task, this paradigm is infeasible for storage-constrained edge devices like mobile phones. In this paper, we propose SPARTAN, a parameter efficient (PE) and computationally fast architecture for edge devices that adds hierarchically organized sparse memory after each Transformer layer. SPARTAN freezes the PLM parameters and fine-tunes only its memory, thus significantly reducing storage costs by re-using the PLM backbone for different tasks. SPARTAN contains two levels of memory, with only a sparse subset of parents being chosen in the first level for each input, and children cells corresponding to those parents being used to compute an output representation. This sparsity combined with other architecture optimizations improves SPARTAN's throughput by over 90% during inference on a Raspberry Pi 4 when compared to PE baselines (adapters) while also outperforming the latter by 0.1 points on the GLUE benchmark. Further, it can be trained 34% faster in a few-shot setting, while performing within 0.9 points of adapters. Qualitative analysis shows that different parent cells in SPARTAN specialize in different topics, thus dividing responsibility efficiently.
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Deep learning based text-to-speech (TTS) systems have been evolving rapidly with advances in model architectures, training methodologies, and generalization across speakers and languages. However, these advances have not been thoroughly investigated for Indian language speech synthesis. Such investigation is computationally expensive given the number and diversity of Indian languages, relatively lower resource availability, and the diverse set of advances in neural TTS that remain untested. In this paper, we evaluate the choice of acoustic models, vocoders, supplementary loss functions, training schedules, and speaker and language diversity for Dravidian and Indo-Aryan languages. Based on this, we identify monolingual models with FastPitch and HiFi-GAN V1, trained jointly on male and female speakers to perform the best. With this setup, we train and evaluate TTS models for 13 languages and find our models to significantly improve upon existing models in all languages as measured by mean opinion scores. We open-source all models on the Bhashini platform.
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